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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hi guys! I'm trying to integrate a Unity project with Wwise but it is not working.

I had already tried with different settings but still no results. It shows "Operation completed with error" and the log file is like this:

ERROR: Removing the working copy failed: EBUSY: resource busy or locked, unlink 'F:\WWise\ProjectTrailHiker-main\ProjectTrailHiker-main\Project-Trail-Hiker_WwiseIntegrationTemp4\logRunSetup.txt'

 

Help please!

General Discussion Danilo C. (110 포인트) 로 부터
We are aware of this issue, however we have not been able to identify the source of the issue at this moment. It would be helpful if you could provide more information on your installation context (location of Wwise and your Unity project on disk, if you're running any application as admin, etc.).
I invite you to submit a Bug Report (https://www.audiokinetic.com/library/edge/?source=InstallGuide&id=reporting_bugs) with that this information so that it can reach the development team.
Got this error when integrating a project with wwise 2023.1.2 into my Unity Project (Unity 2021.3.29, Android Target). Got it working after I switched player settings in Unity from Arm7 to Arm64 and from mono to IL2CPP.

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