menu
 

AudiokineticのコミュニティQ&AはWwiseやStrataのコミュニティ内でユーザ同士が質問・回答をし合うことができるフォーラムです。Audiokineticテクニカルサポートチームからの回答をご希望の場合は、必ず サポートチケットページ をご利用ください。

0 支持

Hi guys! I'm trying to integrate a Unity project with Wwise but it is not working.

I had already tried with different settings but still no results. It shows "Operation completed with error" and the log file is like this:

ERROR: Removing the working copy failed: EBUSY: resource busy or locked, unlink 'F:\WWise\ProjectTrailHiker-main\ProjectTrailHiker-main\Project-Trail-Hiker_WwiseIntegrationTemp4\logRunSetup.txt'

 

Help please!

Danilo C. (110 ポイント) General Discussion
We are aware of this issue, however we have not been able to identify the source of the issue at this moment. It would be helpful if you could provide more information on your installation context (location of Wwise and your Unity project on disk, if you're running any application as admin, etc.).
I invite you to submit a Bug Report (https://www.audiokinetic.com/library/edge/?source=InstallGuide&id=reporting_bugs) with that this information so that it can reach the development team.
Got this error when integrating a project with wwise 2023.1.2 into my Unity Project (Unity 2021.3.29, Android Target). Got it working after I switched player settings in Unity from Arm7 to Arm64 and from mono to IL2CPP.

Please sign-in or register to answer this question.

...