Hi,
In Unreal Engine 4.25, is there a way to assign the button "Generate sound data..." to a shortcut ? I'm using event-based packaging workflow in unreal engine which is really convenient and easy to use. Using it, I find myself hitting the button "Generate sound data..." a LOT of times. Whereas with classic soundbank workflow you could just hit ctrl+shift+F7 in Wwise to "generale all soundbanks on current platform", in Unreal you have to unroll the build menu to find and click on "generate sound data", select the platform, validate. It's a ux detail but repeting these actions dozens of times a day is a bit tedious.
Thank you.