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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Project is too big to push through Git  but if i exclude the project file in my unity root folder other people get the error: project folder not found

So what can i do to work on the project and other people hear sounds without having to put the entire project into Unity?

Thank you
General Discussion Gregory L. (140 포인트) 로 부터

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+2 투표
Hi, if others get this error while running the game, just go to Edit -> Wwise Settings and disable "Enable copying of soundbanks at pre-Build step", it should solve it (Wwise won't try to reach the non-existent Wwise project).

+ make sure that you push the soundbanks for others, that's everything they need if they don't work with sounds.
Radek Karnik (990 포인트) 로 부터
That's actually an issue I've been encountering with git: everything EXCEPT the soundbanks will push. Do you know what's causing this?
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