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0 投票
Hi! I am working on a simple scene in Unity. I have a trigger collider and if the player steps into that area I want to send all sounds of the player to 2 different aux busses in wwise at the same time.

I know how to send to only one aux bus with the AKEnvironment Component, but I am having trouble with implementing it through C# code.

Thank you.
分类:General Discussion | 用户: Michael S. (110 分)

1个回答

0 投票
In the authoring tool you could duplicate one bus and make it a child of the other bus. If you send your sounds to the duplicate bus, the sounds will be processed by both busses in sequence.
用户: Ian S. (2.1k 分)
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