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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hi! I am working on a simple scene in Unity. I have a trigger collider and if the player steps into that area I want to send all sounds of the player to 2 different aux busses in wwise at the same time.

I know how to send to only one aux bus with the AKEnvironment Component, but I am having trouble with implementing it through C# code.

Thank you.
General Discussion Michael S. (110 포인트) 로 부터

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In the authoring tool you could duplicate one bus and make it a child of the other bus. If you send your sounds to the duplicate bus, the sounds will be processed by both busses in sequence.
Ian S. (2.1k 포인트) 로 부터
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