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+1 投票
Is there anything that can/ needs to be done in order to remove/ disable Unity Audio from a Unity Project?

(do the Unity Audio libraries simply not get built with the game?)

 

Thanks for your clarification!

-damian
分类:General Discussion | 用户: Damian K. (920 分)

2 个回答

+1 投票
You can't.  Unity doesn't have a "switch" to do so, and don't want to put one.  There is therefore a small memory cost, something in the order of 200k.
用户: Mathieu J. (Audiokinetic) (7.1k 分)
Great, thanks for the information!
+1 投票
 
已采纳

Since Unity 4.3, you can now disable Unity's audio engine.

Here is how to do it:

  1. Go to the menu Edit | Project Settings | Audio.
  2. Then in the Inspector, check "DIsable Audio" checkbox.
  3. Save the project.

 

用户: Beinan L. (Audiokinetic) (1.2k 分)
采纳于 用户:Claude B. (Audiokinetic)
Magically delicious!
If I disable it, it crashes 100% on Wwise init on iOS devices (1.5)  I have to leave it on. (I have no unity sources or listeners in game)
...