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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

+1 투표
Is there anything that can/ needs to be done in order to remove/ disable Unity Audio from a Unity Project?

(do the Unity Audio libraries simply not get built with the game?)

 

Thanks for your clarification!

-damian
General Discussion Damian K. (920 포인트) 로 부터

2 답변

+1 투표
You can't.  Unity doesn't have a "switch" to do so, and don't want to put one.  There is therefore a small memory cost, something in the order of 200k.
Mathieu J. (Audiokinetic) (7.1k 포인트) 로 부터
Great, thanks for the information!
+1 투표
 
우수 답변

Since Unity 4.3, you can now disable Unity's audio engine.

Here is how to do it:

  1. Go to the menu Edit | Project Settings | Audio.
  2. Then in the Inspector, check "DIsable Audio" checkbox.
  3. Save the project.

 

Beinan L. (Audiokinetic) (1.2k 포인트) 로 부터
선택됨 Claude B. (Audiokinetic) 로 부터
Magically delicious!
If I disable it, it crashes 100% on Wwise init on iOS devices (1.5)  I have to leave it on. (I have no unity sources or listeners in game)
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