Hello,
In my version of Wwise for Unity, the PostEvent method requires a uint as third argument, and not a AkCallBackType. How do I convert an AkCallBackType into a uint then? I understand I should use a bitmask, but it doesn't seem to work neither.
For instance, this : PostEvent(myEventName, myGameObject, AKCallbackType.AK_EnableGetSourcePlayPosition | AKCallbackType.AK_EndOfEvent);
triggers this error : Argument `#3' cannot convert `AkCallbackType' expression to type `uint'
Am I missing something?
Thanks