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Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

0 votes
Heya!

I work on an indie game project and we have a footstep system which looks on the ground layer to see which footstep it should call.

Now having tall grass on a ground which isn't grass sadly only triggers the dirt Footstep Sound, which is why I thought of using Trigger Boxes for these areas.

When in the blueprint saying: OnEventBeginOverlap I connect it with the Set Switch and tell which one and also type in the switch group and state. Sadly this doesn't do anything. The Overlap works tho, because when I print a string it says what I am printing.

Kind Regards,

Dario
in General Discussion by Dario Beckmann (100 points)

1 Answer

0 votes
Hi,

If problems still occurs, check profiler - it's should tell you where the problem is - maybe it's corrupted switch group or you didn't set your switch correctly.

With regards,

Krzysztof
by Krzysztof C. (140 points)
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