menu
 

Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

+1 투표
I'm having difficulties with the remote connection between Wwise and my game.  My game is running on a seperate machine.
General Discussion Michael C. (Audiokinetic) (520 포인트) 로 부터

2 답변

0 투표
 
우수 답변

Here are a few things to try:

(1) Try turning off the firewall on your Wwise PC and restart Wwise.
(2) Ensure that that the communication ports match:
    - In your game, this is located at AK::Comm::Init().
    - In Wwise, Project Settings -> Network : Game Discovery Broadcast Port (game side)
(3) Try connecting with the IP of the target machine.
Michael C. (Audiokinetic) (520 포인트) 로 부터
선택됨 Claude B. (Audiokinetic) 로 부터
0 투표

If you are using Unity3D or Unreal4, you might also hit the ADB.exe issue.  If you have Android NDK installed on your computer, even if you don't develop on it or use it at that time, both engines will start a adb.exe process that will keep ports alive.  Use the TaskManager to kill the adb.exe process and Wwise will be able to connect.

Mathieu J. (Audiokinetic) (7.1k 포인트) 로 부터
...