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+1 投票
I'm having difficulties with the remote connection between Wwise and my game.  My game is running on a seperate machine.
分类:General Discussion | 用户: Michael C. (Audiokinetic) (520 分)

2 个回答

0 投票
 
已采纳

Here are a few things to try:

(1) Try turning off the firewall on your Wwise PC and restart Wwise.
(2) Ensure that that the communication ports match:
    - In your game, this is located at AK::Comm::Init().
    - In Wwise, Project Settings -> Network : Game Discovery Broadcast Port (game side)
(3) Try connecting with the IP of the target machine.
用户: Michael C. (Audiokinetic) (520 分)
采纳于 用户:Claude B. (Audiokinetic)
0 投票

If you are using Unity3D or Unreal4, you might also hit the ADB.exe issue.  If you have Android NDK installed on your computer, even if you don't develop on it or use it at that time, both engines will start a adb.exe process that will keep ports alive.  Use the TaskManager to kill the adb.exe process and Wwise will be able to connect.

用户: Mathieu J. (Audiokinetic) (7.1k 分)
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