So I'm trying to make a server build with UE4. It's all fine, but when inspecting the .pak content file I've noticed that over 50% of its size is taken by a folder WwideAudio/Media.
Correct me if I'm wrong, but those are the actual audio files that I absolutely don't need in a dedicated server application.
It takes quite a lot of space and I would like to remove it. Is there a solution for this problem?
I've tried adding this folder to "Directories to never cook" in ProjectSettings->Packaging but it's still in the build after that.