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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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I'm part of an indie game production team of about 10 people.
I'm the sound designer on that team, and I use Wwise.
But I'm having a problem.
When I create an event in Wwise and Sound Generate it in UE4, it plays fine, but when I submit it in Subversion and update it again in svn, the sound does not play.
What I'm trying to say is that I'm not able to reflect my local environment to the rest of the team.
After repeating the Sound Generate a few times, it does reflect, but what is the problem to ensure that the Wwise data is reflected?

The UE4 version is 4.26 and the Wwise I am integrating with is Wwise_2021.1.5.7749.

I hope to hear from you soon.

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General Discussion Y.J (100 포인트) 로 부터

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