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Quick question, when a sound is fired with in the volume I am guessing it needs to be fired multiple times for the bus to constantly get it in wwise. Yet when I have an RTPC value, it only fires once at the beginning of the level. And if the volume has a fade it fades out imideiately and it cannot be refired.

How would I fire it so then an rtpc value would send a signal to wwise when it enters and exits the volume bus? Or would I just create a
related to an answer for: UE4 reverb demo/aux busses
in General Discussion by Robert M. (4.6k points)

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