Example hierarchy for this situation:
- Location 1 (Switch container)
- Location 1 Explore (Playlist)
- Battle Music Common (Playlist)
- Location 1 Special Event (Playlist)
- Location 2 (Switch Container)
- Location 2 Explore (Playlist)
- Battle Music Common (Playlist)
- Location 2 Special Event (Playlist)
- Location n (Switch Container)
- Location n Explore (Playlist)
- Battle Music Common (Playlist)
- Location n Special Event (Playlist)
In this scenario, each location shares a common battle music container, but I have to duplicate the container for each location. There are different transition rules in each of the locations (starting at a different playlist item, different transition segments, etc.) If I need to make changes to the common battle music playlist, I have to change one, then copy/paste and make sure to redefine transition rules, etc. for each scenario. It would be great if I could make a container reference in each location and only edit the 'master' version. I.E. I could just have a master Battle Music Common container, and put a reference to it in each 'Location' switch container. When I edit the master, the others just point to it rather than containing a copy.