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I want to real time capture the sound data (buffer, float array, whatever) of the listener in the Unity.

I want to capture the data and save It into wave files.

Is there any method to do this by script?

 

Thank you.
in General Discussion by Jaekyung C. (130 points)

1 Answer

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Best answer

You can use the Wwise Recorder Plug-in. By script, you could add a Recorder ShareSet using SetBusEffect.

by Samuel L. (Audiokinetic) (23.6k points)
selected by Jaekyung C.
Thank you so much!
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