Within Unity the AK.Wwise.Trigger (used to play stingers) is not listed in the Wwise Picker or the selection box we see when we add an AK.Wwise.Trigger field on a MonoBehavior. Triggers work correctly when activated using a string of the trigger name and AkSoundEngine.PostTrigger(triggerName, gameObject);.
Events, Banks, and the rest of the game syncs show up as expected.
Is this missing from the Unity integration? Or is my project not setup correctly?