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0 votes
As the title saids.
in General Discussion by Karl M. (110 points)
recategorized by Mads Maretty S. (Audiokinetic)

1 Answer

0 votes

Hi Karl.

Not sure I understand the question. Do you need a way to mute sounds from the game?

If so, one way would be to make an Event muting the sound(s) like this.

You can also stop or pause the Event posted from the game without having to make additional Events, or you can use RTPCs to set the Voice Volume which can be set on a per-game object basis. 

by Mads Maretty S. (Audiokinetic) (40.2k points)
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