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I can't seem to find anything that will simply give me the Music Segment name as a string.  I've tried the playlist callback with the idea that I could map the playlist ID and playlist selection to a string through a data table in Unreal.  I can't seem to figure out how the playlist selection value correlates to the playlist item that is being played or is about to be played.  The integer seems to just random selected from a the range defined by the number of items in the playlist.

Is there an easy way to get the Music Segment name?

Is there something I'm missing about playlist callbacks?

Is there a different way to approach this?

Cheers

James
in General Discussion by James N. (560 points)

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