Thanks a lot! Very useful references!
We are now a good step into production and I just wanted to update you (and everyone else that might drop by) on my progress!
I currently have the following WWise-related files on .gitignore (I've not included the rest of the .gitignore, as it is rather long):
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.cache
*.akd
*.prof
*.validationcache
*/Assets/Wwise/Editor/ProjectData/AkWwiseProjectData.asset*
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(The last line comes from:
https://www.audiokinetic.com/library/edge/?source=Unity&id=unity_picker.html
"Do not keep AkWwiseProjectData.asset under version control! This is a temporary cache file for the Wwise project data, so as to avoid having the Wwise Picker continuously parse the Work Unit files. Adding it to version control could cause problems.")
And I currently have the following .gitattributes (not all of witch is Wwise-related, but the list is not that long):
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*.wav filter=lfs diff=lfs merge=lfs -text
*.aif filter=lfs diff=lfs merge=lfs -text
*.aiff filter=lfs diff=lfs merge=lfs -text
*.resource filter=lfs diff=lfs merge=lfs -text
*.unity3d filter=lfs diff=lfs merge=lfs -text
*.assets filter=lfs diff=lfs merge=lfs -text
*.unitypackage filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.psd filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.ttc filter=lfs diff=lfs merge=lfs -text
*.dll filter=lfs diff=lfs merge=lfs -text
*.ilk filter=lfs diff=lfs merge=lfs -text
*.pdb filter=lfs diff=lfs merge=lfs -text
*.exe filter=lfs diff=lfs merge=lfs -text
*.chm filter=lfs diff=lfs merge=lfs -text
*.bundle filter=lfs diff=lfs merge=lfs -text
*.bnk filter=lfs diff=lfs merge=lfs -text
AkSoundEngine filter=lfs diff=lfs merge=lfs -text
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We are currently only developing for Windows and Mac. More might appear on the lists, if we add more platforms. Will keep this post updated!
Any input is very welcome :-)