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My App crash at AkSoundEngine.SetBasePath(basePath) with WwiseUnityIntegration_v2014.1.1 5179 Release libAkSoundEngine.a on iOS8

But it's ok with Debug libAkSoundEngine.a
in General Discussion by Lee X. (150 points)
Can you try to run the official demo "Wwise Unity Demo Scene" to see if the Release version plugin crashes with it too?

It's available at the download page.

If you have just used another plugin version, don't forget to "install" the Release version before you build the game,

using the Unity Editor menu:

Assets > Wwise > Install Plugins > iOS > Release

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