Thanks for testing out the Wwise 2021.1 Beta! Here are some resources to get you started and questions we've mapped for feedback.
WAAPI in Unity
Suggestions:
- Open the Wwise Authoring Application alongside the Unity Editor
- In the Wwise Integration settings, ensure "Connect to Wwise" is enabled
- Open the Wwise Picker window, set the data source to "Wwise Authoring" and expand the hierarchy
- Make some modifications in Wwise, and observe them being reflected in real time in the Wwise Picker window in Unity
- In Unity, right-click on an item in the Wwise Picker, and use the options available. Observe the changes being reflected in Wwise
- Observe how the selected object is synchronized between both applications
Questions:
- Does the bidirectional interaction between Unity and Wwise feel natural?
- Would you like for other functionality to be exposed to the context menu in the Wwise Project window?
- Do the keyboard shortcuts for the new menu options make sense, or do they interfere with other shortcuts you may use in your Unity workflow?
- Is there a reason you wouldn't want the WAAPI synchronization to be enabled?
- Do events played by triggering them in the Wwise Picker sound the way you expected them to?
- What wwise object property would you most like to be able to see in the wwise picker window?
- If you plan on using WAAPI for communicating with the project outside of the picker, are the API functionalities exposed by AKWaapiUtilities sufficient?