Hello Francesco,
It would turn out that this is done on purpose. These effects should not be used on object busses.
It is needed to understand that with Windows Sonic and such, object busses are not mixing voices together and some effects may become irrelevant or problematic when they are run in parallel and not on a mix.
The full documentation of this error states:
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Plug-in does not support Audio Objects bus configuration
This error means the listed Effect or Object Processor plug-in was instantiated on a bus whose bus configuration is Audio Objects, and this is not a valid mode of operation for this plug-in. Either the bus configuration is set explicitly to in the Property Editor for the bus, or it is set implicitly by another plug-in on the bus.
Recommended resolution steps:
- Change the bus to a supported configuration, either by explicitly setting the configuration to a proper channel configuration (not Audio Objects) in the property page, or by reviewing the plug-ins that precede it in the Effects list. One of them could be changing the configuration to Audio Objects.
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I conclude we should enhance the error message in the capture log to be more helpful for users to better understand why these are not allowed.
There are a few different reasons that I could list:
- Reverbs should not be used on object busses. (Since they get duplicated) It is better advised to use non-object configurations for reverbs.
- Peak limiting is better suited post mixing. Compressor could be useful as they guarantees that the signal sill not overshoot 0dB.
- For the peak limiter, one should replace it with a compressor. The former guarantees that the signal sill not overshoot 0dB, which is precluded by the use of objects anyway.
- The recorder plug-in is generating files (on disk). One per instance, and having an object base generating many in parallel with little naming convention on the lifetime of object leads to file problems. This is disabled for now.
Again, huge thanks for the feedback!