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0 votes
What's the actual point of having this so called mapping (it's not, it's just cached hash values) as an include data? What's the good use for it? To have names in your code? To have IDs in your code? So, whenever somebody changes a name in project data, the code needs to be recompiled? This is ridiculous...

At least also add GUIDs...
in General Discussion by Marko R. (230 points)
I'm now trying to parse bank json metadata so I can extract guid-shortid-name data for everything. However, a lot of states, switches, triggers and game parameters are not found in json meta data. I'm assuming this is because they are not "used"?

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