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We are trying to build a generic debug tool that can be used in multiple different unity games. 
In the debug tool I want to show all events posted in the game in a list like the capture-log in the Wwise application.

I searched for a topic like ak.soundengine.eventPosted on the reference page but was not able to find any event-related topics.
https://www.audiokinetic.com/library/2019.1.10_7250/?source=SDK&id=waapi_topics_index.html

Is it impossible to get a callback whenever events are posted to the sound engine in the game scene?
 

in General Discussion by Christian S. (100 points)

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