Hi There,
I am following the online introductory tutorial about how to integrate audio into The Cube game engine.
I have completed lesson 1 and I believe I have followed all the instructions to the point that when I run the game engine I should hear the shotgun sound when I fire the gun in the game. I do not.
Please could someone advise? I am on a Mac operating Mojave 10.14 and Version 1.0.36 (2019.2.6.7381) of WWise.
The sound appears to be correctly linked in Wwise to an event which has been added to a soundbank which was then generated to the location specified in the film. I can play the sound in WWise and the white colour of the audio object indicates that the SFX file is linked in and has been converted as expected.
Any help would be much appreciated.
Many thanks and kind regards,
Dave.