Has anyone managed to successfully use the Wwise UE4 integration with UWP on Microsoft's fork of Unreal Engine?
I tried copying the UWP libraries to the ThirdParty folder as these were missing and quite obviously could contribute to the problem, but I'm still getting the errors below:
UATHelper: Packaging (UWP (x64-64bit)): Module.AkAudio.gen.2_of_2.cpp
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(156): error C3861: 'InterlockedIncrement': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(162): error C3861: 'InterlockedDecrement': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(174): error C3861: 'InterlockedCompareExchange': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(156): error C3861: 'InterlockedIncrement': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(162): error C3861: 'InterlockedDecrement': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(174): error C3861: 'InterlockedCompareExchange': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(156): error C3861: 'InterlockedIncrement': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(162): error C3861: 'InterlockedDecrement': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): PathToProject\Wwise\ThirdParty\include\AK/Tools/Win32/AkPlatformFuncs.h(174): error C3861: 'InterlockedCompareExchange': identifier not found
UATHelper: Packaging (UWP (x64-64bit)): ERROR: UBT ERROR: Failed to produce item: PathToProject\Plugins\Wwise\Binaries\UWP64\ProjectName-AkAudio.lib PackagingResults: Error: UBT ERROR: Failed to produce item: PathToProject\Plugins\Wwise\Binaries\UWP64\ProjectName-AkAudio.lib
I'm not sure how else to get this working. I'm using UE 4.19 from Microsoft-ATG repository, building for UWP 64-bit, along with Wwise 2018.1.11.6987 as newer versions don't support UE 4.19.