I am getting the following error on macOS during initialization in a build. Unity 2019.2. We have had any issues on other platforms, so I am not quite sure what may be setup incorrect. Please help!
EntryPointNotFoundException: Unable to find an entry point named 'CSharp_AkInitSettings_bDebugOutOfRangeCheckEnabled_set' in 'AkSoundEngine'.
at AkSoundEnginePINVOKE.CSharp_AkInitSettings_bDebugOutOfRangeCheckEnabled_set (System.IntPtr jarg1, System.Boolean jarg2) [0x00000] in <00000000000000000000000000000000>:0
at AkInitSettings.set_bDebugOutOfRangeCheckEnabled (System.Boolean value) [0x00000] in <00000000000000000000000000000000>:0
at AkCommonAdvancedSettings.CopyTo (AkInitSettings settings) [0x00000] in <00000000000000000000000000000000>:0
at AkCommonPlatformSettings.get_AkInitializationSettings () [0x00000] in <00000000000000000000000000000000>:0
at AkWwiseInitializationSettings.InitializeSoundEngine () [0x00000] in <00000000000000000000000000000000>:0
at AkSoundEngineController.Init (AkInitializer akInitializer) [0x00000] in <00000000000000000000000000000000>:0
at AkInitializer.OnEnable () [0x00000] in <00000000000000000000000000000000>:0