Hello!
I am working on a 2-D game in Unity, and in single player, everything works great. However, in multiplayer, every player can hear all the sounds from every other player. Is there a way for me to disable other players sound in multiplayer so each person only hears themselves? Long term I would like to set up attenuation for the sounds so there are location based, but for current testing I would love to just have each player hear only themselves and their respective sounds, Thank you for your help!