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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

+1 투표
I wasn't sure this was effecting anything before but its now become a problem with stuff I am working on. All AK Game Object components are inactive in the inspector and they cant be set to active. I noticed that the only way I could get ambient audio to work in a certain location is to take off the audio listener from the main camera and let Wwise put it on the camera by default. In this instance the Ak Game Object is actually active and I cannot simply add the listener back on myself as the it will still remain inactive. I cannot find any documentation on the problem and I cannot find anything in the code that would set it to inactive. Any reason why this is?
General Discussion Alex D. (110 포인트) 로 부터
수정 Alex D. 로 부터
I'm gonna bump this thread, I'm having this issue two years later and would appreciate help as well.

1 답변

+1 투표
Did you find a resolution to this?  I have something similar happening where the AKGameObject on my Listener ( VR Headset) is being set to inactive once the component is added and cannot be re-activated.
Amos H. (180 포인트) 로 부터
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