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So the thing is that I´ve already create everything is needed to implement the music in my game. I already placed de music switch containers in the events, i play the events and they work perfectly, I put the events in the soundbanks and i generate the soundbanks, no error, everything seems perfect so far, but when im testing the game and i made the call in uniyt with the exact same name of the event, i cant hear anything in one of them, the other event with other music it works just fine, but when i play the other event I cant hear anything, I compare them both and they are exactly the same and as I said, when I play the events in wwise, both works perfectly.

 

Any suggestion? Thank you
dans General Discussion par Jorge David D. (110 points)

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