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+2 投票
Hi,

I've encounter Wwise crashes during game shutdown (Build) in ~AkBankManager::AkBankManager() where AudioBanks are probably collected by GC and they have invalid value but not nullptr (UObjects should be hold at least by TWeakObjPtr).

I'm using Wwise integration 2019.2.1.7250 for UE4. Hope that this will help you to fix it.

Thanks!
分类:General Discussion | 用户: Karel B. (610 分)
Damn, we believed that this update will solve recent issues with garbage collection as it's been problem for a year.
I really hope that this time we will get quick fix with 4.25 update too

1个回答

0 投票
We have the same issue.
用户: Arcade B. (160 分)
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