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+8 votes
Hi,

I've migrated my project to new UE4 Integration 2019.2.1.7250 and some of my sounds stop playing and I'm getting error "Event ID not found". When I do Generate Sound Data it starts to work. But when I close project (saving all Ak uassets) and open it again it doesn't work again.

Every sound event had assigned sound bank (I've tried also manual loading of sound bank) and now even after removing them from AkEvent uassets it doesn't help.

What I can do to resolve "EventID not found" error? Is necessary to set something extra in Wwise compared to previous version?

Thanks for any help or idea.
in General Discussion by Karel B. (610 points)
Seems there are a few people on here reporting the same issue.  Currently attempting  a rollback to 2019.2.0.7216, hopefully it doesn't destroy my project :)

I've had this issue before and it was always soundbank related, just suddenly started happening with Akambients and Akevents. It seems to flow on to my other events (triggered via scripts) aswell.

Will let you know if this process works.
Hi,
Did someone find a solution to this? I´m still having the same issue
Don't use new packaging system and you will be fine (I am currently using 2019.2.2).
Will do, seems like going back to the previous workflow didn't break the project.
Thanks Pavel

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