I accidentally changed the sound bank path in the Project Settings and now I can't make Wwise Picker refresh correctly and I don't see most of my sound banks and events. I know this is because of the path because I kept getting an error and when I looked in the script of wwise I saw that it has something to do with the sound bank path:
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <437ba245d8404784b9fbab9b439ac908>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <437ba245d8404784b9fbab9b439ac908>:0
at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <437ba245d8404784b9fbab9b439ac908>:0
at System.Collections.Generic.List`1[T].System.Collections.IList.get_Item (System.Int32 index) [0x00000] in <437ba245d8404784b9fbab9b439ac908>:0
at System.Collections.ArrayList+IListWrapper.get_Item (System.Int32 index) [0x00000] in <437ba245d8404784b9fbab9b439ac908>:0
at AkWwiseWWUBuilder.GetWwuPathAndIcons (System.String in_parentRelativePhysicalPath, System.String in_wwuType, System.String in_relativePhysicalPath, System.Collections.Generic.LinkedList`1[AkWwiseProjectData+PathElement]& out_PathAndIcons) [0x00056] in D:\Documents\Repositories\ChepheusGame\Assets\Wwise\Editor\WwiseWindows\AkWwiseWWUBuilder.cs:886
at AkWwiseWWUBuilder.CreateWorkUnit (System.String in_relativePath, System.String in_wwuType, System.String in_fullPath) [0x0015e] in D:\Documents\Repositories\ChepheusGame\Assets\Wwise\Editor\WwiseWindows\AkWwiseWWUBuilder.cs:810
at AkWwiseWWUBuilder.UpdateFiles () [0x0007e] in D:\Documents\Repositories\ChepheusGame\Assets\Wwise\Editor\WwiseWindows\AkWwiseWWUBuilder.cs:471
at AkWwiseWWUBuilder.Populate () [0x0009e] in D:\Documents\Repositories\ChepheusGame\Assets\Wwise\Editor\WwiseWindows\AkWwiseWWUBuilder.cs:101
UnityEngine.Debug:LogError(Object)
AkWwiseWWUBuilder:Populate() (at Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs:106)
AkWwiseWWUBuilder:Tick() (at Assets/Wwise/Editor/WwiseWindows/AkWwiseWWUBuilder.cs:37)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
When I updated wwise I saw all of the old sound banks that I couldn't see before but now I added new ones and I can't see them