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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hello everyone. We recently updated Unity, Wwise, and the Oculus integration and have ironed out all of the kinks... except one! For some odd reason, the 'bypass' checkbox in Oculus spatializer now simply mutes audio instead of passing it through. So in a 5.1 setup, we don't hear anything when we used to (before the upgrade) hear something when bypassed. Anyone know if this is a bug with the oculus plugin? Using Oculus integration 13, Wwise 2019.1.6 build 7110 and Unity 2019.3.1f1

General Discussion Soundy McSound (230 포인트) 로 부터

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Hello, Did you find any solution for this?
We are having the same issue but in UE4.
If you have any insights on this issue it would be great to hear from you!
Juan Carlos A. (140 포인트) 로 부터
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