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Hello everyone. We recently updated Unity, Wwise, and the Oculus integration and have ironed out all of the kinks... except one! For some odd reason, the 'bypass' checkbox in Oculus spatializer now simply mutes audio instead of passing it through. So in a 5.1 setup, we don't hear anything when we used to (before the upgrade) hear something when bypassed. Anyone know if this is a bug with the oculus plugin? Using Oculus integration 13, Wwise 2019.1.6 build 7110 and Unity 2019.3.1f1

in General Discussion by Soundy McSound (220 points)

1 Answer

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Hello, Did you find any solution for this?
We are having the same issue but in UE4.
If you have any insights on this issue it would be great to hear from you!
by Juan Carlos A. (140 points)
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