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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hey guys

So I'm fairly new to doing sound implementation with Unreal + Wwise, and I have followed I believe all the correct steps with the projects. In Wwise soundbank layout, I generate my soundbank which contains a new event I added, and in Unreal, I go to the build menu and select "Generate soundbanks" on that end as well, once that process is complete, go to Window > Wwise Picker in Unreal. And my Audio events are not showing up there? Any help would be greatly appreciated!

Cheers.
General Discussion Jesse J. (140 포인트) 로 부터

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