Hey guys
So I'm fairly new to doing sound implementation with Unreal + Wwise, and I have followed I believe all the correct steps with the projects. In Wwise soundbank layout, I generate my soundbank which contains a new event I added, and in Unreal, I go to the build menu and select "Generate soundbanks" on that end as well, once that process is complete, go to Window > Wwise Picker in Unreal. And my Audio events are not showing up there? Any help would be greatly appreciated!
Cheers.