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Hello every one,

I am trying to build a Wwise source plugin that would run in Unity on iOS. I am successful in building the Authoring and Windows parts of the library respectively, as well as the iOS and macOS parts. But having troubles to combine them into a single bundle for easy installation.

After running "wp package X -v xxxx" on each platform I am getting the .tar.xz files. But whenever I copy either of them to the other platform and try to run "wp generate-bundle" I am getting the following error. I am getting exactly the same error on macOS as soon as it tries to bundle the Authoring package. What is the suggested workflow for providing cross platform plugins?

wp generate-bundle -v 2019.1.6.7110
Generating bundle for iOS_test
Found C:\Users\ghzto\Documents\Dev\Wwise\iOS_test\iOS_test_v2019.1.6_Build7110_Authoring.x64.tar.xz
checksum: 33f36a4ed53c58bbf24c04ca415130dde1f33b0d
compressed size: 10104 bytes
uncompressed size: 26260 bytes
Found C:\Users\ghzto\Documents\Dev\Wwise\iOS_test\iOS_test_v2019.1.6_Build7110_SDK.iOS.tar.xz
checksum: 8a9178f67e0bb63470fcf9225e260bd465eec548
compressed size: 102268 bytes
uncompressed size: 643880 bytes
Found C:\Users\ghzto\Documents\Dev\Wwise\iOS_test\iOS_test_v2019.1.6_Build7110_SDK.Mac.tar.xz
checksum: 18680022508b4d8f69635b6fa488b88bc46fb8f0
compressed size: 25016 bytes
uncompressed size: 113568 bytes
Traceback (most recent call last):
  File "C:\Program Files (x86)\Audiokinetic\Wwise 2019.1.6.7110\Scripts\Build\Plugins\wp.py", line 36, in <module>
    subcommand.run(sys.argv[2:])
  File "C:\Program Files (x86)\Audiokinetic\Wwise 2019.1.6.7110\Scripts\Build\Plugins\generate_bundle.py", line 119, in run
    if platform_info.package.is_licensed:
AttributeError: 'NoneType' object has no attribute 'package'

 

Thank you for your help,

Tomash
dans General Discussion par Tomash G. (110 points)

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