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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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It seems there's been a few questions regarding this problem, but I've yet to find an answer I understand...

Basically my issue is this - in Unreal we have up to four player split screen co-op...

Each player has their own listener that exist in the same place to each other and I want to stop hearing 4 instances of the same sound. While profiling the session, it seems each player has their own instance of Wwise going making any playback limitations specific to each player....

Simply put, what is the standard procedure for split screen games!?
General Discussion Mike B. (100 포인트) 로 부터

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