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0 votes

 

Please see: Editor-time sound engine in Unity

There's a code snipplet:

https://gist.github.com/zedarus/aeb36c59c5269df4bc991aebc70db95f

I get this error or symbol not found:

bank.LoadInEditor();

bank.UnLoadInEditor();

Do you have any ideas where 'LoadInEditor' is located at?
 

 

related to an answer for: Editor-time sound engine in Unity
closed with the note: I managed to fix by adding this.
in General Discussion by Sally P. (360 points)
closed by Mads Maretty S. (Audiokinetic)

1 Answer

0 votes
I managed to fix by adding this line:

   _wwiseInitializer.runInEditMode = true; // Add this to Unity script.
by Sally P. (360 points)
...