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+1 投票
When connected to unreal or a direct build of our game there is no signal showing on the wwise meter. Objects and events are appearing as normal in the profile view.

'Meter' is enabled in the Profiler Settings.

Any help much appreciated!

Thanks
问题关闭原因: Fixed! An old mixing session was loaded in the mixer layout - changing to a different session seemed to refresh the input signal coming through.
分类:General Discussion | 用户: Matthew B. (110 分)
已关闭 用户:Mads Maretty S. (Audiokinetic)
Did you set the "Master Audio Bus" in the Meter view?
Do you see anything moving in the Master-Mixer Console View?
Fixed! An old mixing session was loaded in the mixer layout - changing to a different session seemed to refresh the input signal coming through.

Thanks for your reply
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