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+1 vote
When connected to unreal or a direct build of our game there is no signal showing on the wwise meter. Objects and events are appearing as normal in the profile view.

'Meter' is enabled in the Profiler Settings.

Any help much appreciated!

Thanks
closed with the note: Fixed! An old mixing session was loaded in the mixer layout - changing to a different session seemed to refresh the input signal coming through.
in General Discussion by Matthew B. (110 points)
closed by Mads Maretty S. (Audiokinetic)
Did you set the "Master Audio Bus" in the Meter view?
Do you see anything moving in the Master-Mixer Console View?
Fixed! An old mixing session was loaded in the mixer layout - changing to a different session seemed to refresh the input signal coming through.

Thanks for your reply
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