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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hello,

We are working on a multiplayer UE4 game and need to be able to mute listeners in order to test spatialization and attenuation when running multiple clients locally in the same Wwise instance. We have seen this post, but that configuration does not work because of how our game server works.

A dive into the plugin code gave us some ideas of how we can do this, but that requires modifications to the plugin. That could get messy if we update our Wwise version in the future, so it is not an ideal solution for us.

Thanks!

Feature Requests Neal L. (110 포인트) 로 부터

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