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Upgraded integration from 2017 to 2018.1.4.6807 in a 2018.3 unity project... now when pressing play in the editor, Wwise causes the entire project to hang for upwards of 6 minutes before resuming. There is no way to debug what exactly its doing, it posts no logs, and trying to find out more specifics via the Unity Profiler causes an editor crash.

Has anyone found a way to remedy this?

-craigz
in General Discussion by Haven M. (190 points)

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