Beside the problem as above, i also met a crash when launching editor, and i might fixed it but please check it.
Engine\Plugins\Wwise\Source\AudiokineticTools\Private\AkAudioBankGenerationHelpers.cpp
//IProjectManager& ProjectManager = IProjectManager::Get();
//auto& TargetPlatforms = ProjectManager.GetCurrentProject()->TargetPlatforms;
//if (TargetPlatforms.Num() > 0)
//{
// TSet<FString> AvailablePlatforms;
// for (const auto& TargetPlatform : TargetPlatforms)
// {
// AvailablePlatforms.Add(TargetPlatform.ToString());
// }
// auto Intersection = SupportedPlatforms.Intersect(AvailablePlatforms);
// if (Intersection.Num() > 0)
// {
// SupportedPlatforms = Intersection;
// }
//}
TArray<ITargetPlatform*> Platforms = GetTargetPlatformManager()->GetTargetPlatforms();
if (Platforms.Num() > 0)
{
TSet<FString> AvailablePlatforms;
for (ITargetPlatform* CheckPlatform : Platforms)
{
if (CheckPlatform)
{
AvailablePlatforms.Add(*(CheckPlatform->PlatformName()));
}
}
auto Intersection = SupportedPlatforms.Intersect(AvailablePlatforms);
if (Intersection.Num() > 0)
{
SupportedPlatforms = Intersection;
}
}