Avoiding the sound from the machine
Under UE4 environment: Ue4.21 version
Wwise 2018.1.4
It's normal in stand-alone situations, but in the network environment, you can't hear part of the voice from the opportunity.
Part of the sound: For example, the engine sound of a racing car.
The 3D sound effects that have been hanging in the scene will appear out of a certain range and will not be heard.
If you have any information, please let me know.