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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hello,

I'm working on a new project, iOS and Android platform and when integrating Wwise in Unity, the Unity project has gone from 15MB to 3.5GB! ... so, I do not have the place to push the project in Unity Collaborate. I see that this comes from the Deployement / iOS plugins. Is it really necessary? Why are the other platforms are lighter?

I tried switching the "Managed Stripping Level" to HIGH in: UNITY -> Project Setting -> Player -> Other Setting    but nothing changes ... or almost nothing.

Did anyone have such problems? How did you finally solve it?
I am blocked
Thank you

Theophile Demarcq
General Discussion Théophile Demarcq (1.9k 포인트) 로 부터
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Does someone have an idea ?
I have this exact problem

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