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0 votes
Wwise freezes if I try to play a looping random container with a transition (trigger rate) duration set to 0.

In my setup, the duration value is provided by the game, so it's by default set to 0. When auditioning in the authoring software, it's easy to forget about this and hit play, and as a result, Wwise freezes.

A feature that would check and warn the user if the duration is set to 0 would be helpful. Or some other method of crash prevention.
in Feature Requests by audiocan (250 points)

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