I have made a simple script that uses the Wwise Type AK.Wwise.Event when posting events. This works fine, but when I (or anybody else) commit a scene that contains components with the script, all event references are lost at those who updates the commitment.
The AkAmbient and the AkBank scripts from Wwise is also loosing reference.
Could SmartSVN be responsible? Maybe ignoring some reference files?
Am I missing something in my script?
You can see my script below. I am posting Ak.Wwise.Event as a list, so that I can post multiple events from one component. But this shouldn't be related to that problem, the lost reference also happens without the Wwise Type being a list.
public bool useAKAmbient;
public AK.Wwise.Event[] wwiseNames;
private bool readyToFire = true;
public void StartWwiseEvent(){
if (readyToFire)
{
readyToFire = false;
if (!useAKAmbient)
{
for (int i = 0; i < wwiseNames.Length; i++)
{
wwiseNames[i].Post(gameObject);
}
}
else
{
GetComponent<AudioTriggerOnEnter>().TriggerLargeMode();
}
}
Thanks.