Familiarizing myself with Wwise via looking through the Adventure Game standalone and accompanying Wwise project. Using remote connection I can hear the live changes I'm making to basic parameters in-game, but when I import a new audio file into a new track within a working segment (e.g., into Music work unit/ Dungeon container/ Dungeon layers segment) although I can preview it and hear it within Wwise, when i reconnect via remote connection it doesn't play in-game (all other pre-existing tracks in the segment, however, still do).
Am I missing something very basic about previewing sounds within Wwise versus in-game through remote connection?
Sorry for newbie question, thanks for your help!