Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

+2 votes
Hello,

I'm curious if there is a Wwise equivalent of the UE4 audio and FMOD "IsPlaying" function for an AKComponent?

Or is there another way to check if a sound is currently playing?

Ex. "Only play the loop again if IsPlaying is false" and such.

Let me know.
Thanks
in General Discussion by Alec Brady (700 points)

1 Answer

0 votes

For people searching for C++: you can access AkComponent->HasActiveEvents() (see Questions et rĂ©ponses | Audiokinetic)
That is seemingly not exposed to Blueprints, though...

by Maximilian Mayer (240 points)
...